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Controller set up for tomb raider 2 pc
Controller set up for tomb raider 2 pc




She doesn't run into invisible walls preventing her from climbing any higher. Lara isn't magnetized to grab nearby surfaces when she jumps near them. Tomb Raider still employs some of the cinematic touches popularized this generation, but their execution doesn't limit players. The speed of these changes makes Lara's animations look awkward and unnatural, but it feels right. Likewise, you can leap between locations - say from sliding down a rope to climbing up a rock wall with your pickaxe. This air control sits at odds with the emphasis on realism found in Tomb Raider's presentation, but it makes the platforming less linear and demands more from the player. For example, after Lara makes a deliberate jump in one direction, you maintain the ability to change where she's falling in mid-air.

controller set up for tomb raider 2 pc

Tomb Raider becomes less narratively unique - it's not long before Lara is running through a village of enemies, guns blazing, screaming, "I'm coming for you!" like a blood-soaked action movie star - but the clichés serve the gameplay.įew action games come close to the level of control that Tomb Raider provides.

controller set up for tomb raider 2 pc

As Lara's arsenal grows and as she moves from fighting wildlife to fighting people, the pretense of her weakness drops away, outside of a handful of cutscenes and one particularly brutal (and effective) gameplay sequence.






Controller set up for tomb raider 2 pc